Auto Assault developed by Netdevil. Published by NCSoft.

Auto Assault developed by Netdevil. Published by NCSoft.

Auto Assault (PC)

Content Designer 2005—2006

Auto Assault was a grim post-apocalyptic vehicle-based MMORPG. Taking on the role of a human, mutant, or biomek soldier, you roved across a futuristic wasteland fighting mutated creatures, rag-tag survivors, and your rival players.

As a content designer, I came on to the project half-way through production and was asked to expand and improve the content in the zones created for the biomek faction.

  • Wrote dialogue and designed goals for hundreds of missions.

  • Designed and scripted elaborate story missions in instanced zones.

  • Worked with a lead content designer and level designer to perform a balancing and improvement pass over all biomek content.

  • Wrangled and contorted the game’s scripting system to make a unique sport-like multiplayer minigame.