Life Is Strange: Before the Storm developed by Deck Nine Games. Published by Square Enix Europe.

Life Is Strange: Before the Storm developed by Deck Nine Games. Published by Square Enix Europe.

Life Is Strange: Before The Storm

Game Director 2016—2018

Life Is Strange: Before the Storm is a cinematic narrative adventure game and the second game in the award-winning Life Is Strange franchise.

In Before the Storm, players play as teenage Chloe Price, a brash and broken young woman alone against the world who is about to meet someone who will change her life: the mercurial Rachel Amber.

Along with the other directors, I established the vision for the project and guided the team in fulfilling that vision from beginning to end.

  • Helped shape the story into a moving and exciting one worthy of Life Is Strange.

  • Designed new gameplay features, including Backtalk, a verbal sparring match.

  • Led level design team in making everyday environments players want to explore.

  • Built a creatively productive and mutually respectful relationship with the publisher.

  • Briefed members of the band Daughter for their composition of the game’s score.

  • Gave feedback and guidance on every aspect of the game: Script, cinematics, gameplay, art, and audio.

FUN FACT: Monkey Island’s insult swordfighting was one of my inspirations for Backtalk.

Awards & Honors