Minitropolis developed by Idol Minds. Published by ZQGame, Inc.

Minitropolis developed by Idol Minds. Published by ZQGame, Inc.

Minitropolis (Mobile) - Unreleased

Producer & Lead Game Designer 2015 — 2016

Minitropolis was a free-to-play social city builder driven by Match-3 puzzle gameplay. It soft-launched in several countries in 2016, but never saw a wide release.

  • Conceived and pitched the idea of a community-driven city building game.

  • Managed the entire team’s schedules and prioritized tasks.

  • Communicated directly with the publisher over design and production matters.

  • Match-3 puzzle design, content design, economy balancing.

  • Wrote all text in the game, including character dialogue and tutorial text.

  • Managed analytics-driven design process in soft launch.

FUN FACT: Minitropolis is a design concept I first pitched in 2007 as a console title.

See Minitropolis in action