PAIN developed by Idol Minds. Published by Sony Studios - San Diego.

PAIN developed by Idol Minds. Published by Sony Studios - San Diego.

PAIN (PS3)

Game Designer 2007—2011

PAIN is a physics-based mayhem simulator and one of the first digital-only and DLC-driven games on the PlayStation Store.

As a game designer, I created level layouts and invented new gameplay modes.

  • Headed conceptual and level design on Amusement Park and Sore Spots locations.

  • Conceived and designed PAINalympics, Hot N Cold, and Pinball game modes.

  • Wrote dialogue for launchable characters and level descriptions in the game’s irreverently humorous style.

FUN FACT: My first week on this project, I was in a meeting to brainstorm poop jokes.