Visitation was made using the Bitsy game editor for a monthly Bitsy game jam with the theme of “Archaeology.”
I wanted to explore that theme and learn to build in Bitsy, so I produced Visitation over the course of a few days. As much as I am fascinated by earth-bound archaeology, I felt like I’d have a bit more flexibility making a story about archaeology on Mars.
The game is short, so I encourage you to play to the end, where you may meet someone who has waited for you a long time.
I created all the content in Visitation. Several Bitsy hacks by Sean S. LeBlanc allowed me to so some slightly more sophisticated gameplay than Bitsy supports by default.
Rail Surveyor is a microstrategy game about discovering and exploiting resources.
It was created using Construct 3, a 2D game development engine created by Scirra. It is in a highly playable alpha state, with entirely placeholder art, and gets a batch of improvements when I pick it up every few months.
Rail Surveyor was inspired by the game Oasis by Mind Control Software and, of course, a little bit by Sid Meier's Railroad Tycoon.
If you’d like an invitation to test Rail Surveyor, get in touch with me on Twitter.